I'm thinking about more going for the Gluttony Worm, but more likely the Rain or the Puddles.
Thursday, 31 March 2011
Monday, 28 March 2011
Audio Interactive Inspiration
I've found a bunch of cool things on OpenProcessing which I hope to use to build my own application off of.
Gravity swarm - This is an awesome idea, no audio, but maybe I could work on using the base idea and incorporating sound.
Interactive roots - I like the organic nature of this, combined with the interaction, yet again, no audio though.
NeuralNet noises - This is very interesting and I like the interaction visually even if it's quite basic.
GravitySound - This uses sound in an interesting way but limited in interaction.
Warp Lick - Back to soundless but the interaction used in this sketch could have very interesting audio options.
Very Creepy! - I'm not sure what to say about this one, it has sound, but is very very strange.
TANK WAR - True Interaction! A game involving audio and visual. Highly interaction although the controls seem odd.
From last year's work Gallery (num25), I really like the simplistic nature of this, and a really clear visual to audio connection.
Gravity swarm - This is an awesome idea, no audio, but maybe I could work on using the base idea and incorporating sound.
Interactive roots - I like the organic nature of this, combined with the interaction, yet again, no audio though.
NeuralNet noises - This is very interesting and I like the interaction visually even if it's quite basic.
GravitySound - This uses sound in an interesting way but limited in interaction.
Warp Lick - Back to soundless but the interaction used in this sketch could have very interesting audio options.
Very Creepy! - I'm not sure what to say about this one, it has sound, but is very very strange.
TANK WAR - True Interaction! A game involving audio and visual. Highly interaction although the controls seem odd.
From last year's work Gallery (num25), I really like the simplistic nature of this, and a really clear visual to audio connection.
Saturday, 26 March 2011
Reflection
*
The use of random numbers and variables helped me achieve that which would've been impossible otherwise.
Also learning PDF exporting is invaluable, enlarging via vectors will come in handy in the future I'm sure.
And finally, Beziers and Vertexs played just as much part in making my fire and nature images as randoms and variables. I've worked out that they can be tricky to use!
*
I want to keep on top of my workload better than I have, starting earlier so I dont end up under pressure.
I will start by scheduling my time to make sure i dont end up rushing things right before the due date.
The use of random numbers and variables helped me achieve that which would've been impossible otherwise.
Also learning PDF exporting is invaluable, enlarging via vectors will come in handy in the future I'm sure.
And finally, Beziers and Vertexs played just as much part in making my fire and nature images as randoms and variables. I've worked out that they can be tricky to use!
*
I want to keep on top of my workload better than I have, starting earlier so I dont end up under pressure.
I will start by scheduling my time to make sure i dont end up rushing things right before the due date.
5 5 9 1 3 2 2 0 4 8
Monday, 21 March 2011
Older Wallpaper Developments
Left - Earlier Fire.   Right - Nature: right when I started to get what I was looking for.
All the rest of my developments are in the PDF format so i cant add them to my blog.
I do however have plenty of them :)
Final Wallpapers
I'm not sure how to put the PDF files on here, but my previous developments are fairly accurate to the finals.
Sunday, 20 March 2011
Wallpaper Developments
Fire - Lightning - Nature - Water
They've changed a lot from the sketches, but are starting to look more like a set now
Thursday, 10 March 2011
Wallpaper Sketches
These are the concepts for my 4 wallpapers. At the time I was unaware they were meant to be related.
Monday, 7 March 2011
Link to my Open Processing portfolio
This is the link to my Open Processing portfolio:
http://www.openprocessing.org/portal/?userID=10012
http://www.openprocessing.org/portal/?userID=10012
Wednesday, 2 March 2011
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