Thursday, 14 April 2011

Project 2 Development


I've continued developing my code. Adding the fluid nature of the worm (rather than the blocky one I had when he got large), I've done a little experimenting with colour of the food. I got sound working for eating, moving and the explosion (when he eats too much and resets). Left click spawns a meal. Holding right click keeps spawning meals. I still need to work on the graphics (the worm, the food, the background etc.) and also for when he eats the food (perhaps a closing pair of jaws over the whole screen for a sec) and the explosion (something similar to the jaws but with smoke).
One final thing I want to add (maybe,) is, having the food run away slightly (to make it a little bit entertaining). Also need some sort of music file activate when worm is close to exploding (to build tension but also let user know something will happen soon).


Links to openProcessing.

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